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Don't Pass Line Bet - The reverse of the Pass Line bet. You are betting that the first role of the dice will not add up to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or "Standoff" where no one wins. If a "Point" is established, you are betting that the shooter will not "Make" or role his or her "Point" again before rolling a 7. Come Bets - This bet is made after the "Point" has been established and is exactly like the "Pass Line" bet. You win if the "Shooter" roles a "Natural" 7 or 11 and lose on 2, 3, or 11, called "Craps." You place your wager in the area marked "Come" on the craps table. Your wager remains here unless a "Point" number is rolled. The dealer then moves your wager to the number that was rolled on the table. This same number must be rolled again before a 7 comes for you to win. Think about it. When you toss a coin fairly you will get an even number of heads and tails in the long run. Every now and then you will get a run of four or five heads or tails, just by chance. After all, every time you toss there is a 50:50 chance of a head or tail coming down – and this doesn’t change depending on what the tosses before have been. If runs of 4 or 5 heads happen, it means that runs of 10 or even 20 can and will happen. Not very often at all, but they will happen. winning and losing streaks are what you can expect occasionally, just by chance. They do not need to be explained by ESP, magic or superior betting skill. marked "ON" shows that the point has been set and is located on the craps table over the box for the number rolled as the point: "4, 5, SIX, 8, NINE or 10,". The shooter will keep rolling the dice until he rolls the point or 7 to end the round. If the shooter rolls the point first, a pass line bet wins. If the shooter rolls a 7 first, called seven out, a pass line bet loses.
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Online Craps Bonuses > Shooter Craps Quot Number Point Rolled Bet