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Craps is one of the most exciting table games played in online casinos today. It is one of the few truly social games played in modern casino, and one of the few played with dice. While the game's apparent complexity and odd jargon may, at first, be intimidating you will find the game of Craps to be enjoyable and rewarding. Objective The object of Craps is to predict the outcome of a roll of the dice. Playing the Game Playing Craps can be as simple or as complicated as you choose to make it. There are an extensive array of betting options available but the player only needs to understand a few of them to play the game, have fun and win. Craps is a game of dice. The player is betting on which numbers the next roll of the dice will produce (or won't produce.) In its simplest form the player (called the shooter) will place a bet on the Pass line (or on the Don't Pass Line) and try to roll a seven or an eleven. If the shooter succeeds the bet will pay even money and the shooter can make another bet. This first roll is called the 'Come Out' roll. Should the player fail to roll a seven or eleven then a 'point' is established on the number of the value of the dice rolled. Once a point is established the shooter's object is to roll the same number again before the next seven is rolled. If a seven is rolled the shooter looses his bet. Once a point has been established the shooter can not remove his bet from the table. While the shooter is trying to make the point he can add extra bets to the table. Types of Bets The Pass BetThis is a bet that the shooter will throw a 7 or 11 on the come-out roll or, alternatively, that the shooter will make the point before the next 7 is rolled. The Don't Pass BetThis is the opposite of the pass bet. This bet is placed against the shooter and wins if Craps (2, 3 or 12) is thrown on the come-out roll or if the shooter fails to make the point. If a 12 is thrown, the bet ties. The Come BetThis bet is similar to the pass bet but cannot be made on the come-out roll. Traditionally the Come and Don't Come bets are available to allow players just joining the table to take part in the action immediately, instead of having to wait for the shooter to make or miss the point! The Don't Come BetAgain, this bet is similar to the 'Don't Pass' bet, but can not be made on the come-out roll. Odds BetThis is an additional bet made on a Pass, Don't Pass, Come or Don't Come bet that has already been placed. 'Odds' bets can only be made once the point has been established. The advantage of an Odds bet is that it is paid out at the correct odds. Win BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that the relevant number will be rolled BEFORE a seven is rolled. Lose BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that a seven will be rolled BEFORE the relevant number comes up. Field BetThis is a bet on the outcome of the next throw. It pays even money if a 3, 4, 9, 10 or 11 are rolled and pays 2 to 1 if a 2 or 12 are rolled. Hardways BetThis bet can be made on a 4, 6, 8 or 10. It is a bet that the relevant number will be rolled in its double form (i.e. 2 dice showing 4 would be HARDWAY 8) BEFORE a seven AND before that number is rolled in any other combination. Any SevenThis is a bet on the outcome of the next throw. It pays 5 for 1 (4 to 1) if a seven is rolled in the next throw. Any CrapsThis is a bet on the outcome of the next throw. It pays 8 for 1 (7 to 1) if a 2, 3 or 12 is rolled in the next throw. Craps TwoThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 2 is rolled in the next throw. Craps TwelveThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 12 is rolled in the next throw. Craps ThreeThis is a bet on the outcome of the next throw. It pays 15 to 1 if a 3 is rolled in the next throw. ElevenThis is a bet on the outcome of the next throw. It pays 15 to 1 if an 11 is rolled in the next throw. HornThis is a single roll bet on any Craps (2, 3 or 12) and 11. Odds are paid out accordingly. Big 6 and Big 8These are a bet that the appropriate number (6 or 8) will be rolled before the next seven. It pays even money. You can play Craps either for fun

Don't Pass Line Bet - The reverse of the Pass Line bet. You are betting that the first role of the dice will not add up to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or "Standoff" where no one wins. If a "Point" is established, you are betting that the shooter will not "Make" or role his or her "Point" again before rolling a 7. Come Bets - This bet is made after the "Point" has been established and is exactly like the "Pass Line" bet. You win if the "Shooter" roles a "Natural" 7 or 11 and lose on 2, 3, or 11, called "Craps." You place your wager in the area marked "Come" on the craps table. Your wager remains here unless a "Point" number is rolled. The dealer then moves your wager to the number that was rolled on the table. This same number must be rolled again before a 7 comes for you to win.

These wagers are decided on the next roll of the dice, the next roll decides if you win or lose. Field Bets are popular because seven outcomes will win (2, 3, 4, 9, 10, 11 or 12) can win, while only four (5, 6, 7 or 8) can lose. Any Seven Bets are made when you bet the next roll will be a 7. Any Craps Bets are made when you bet the next roll will be a 2, 3 or 12. Two Bets are for the next roll to be a 2. Twelve Bets are for the next roll to be a 12. Three Bets are for the next roll to be a 3. Eleven Bets are for the next roll to be an 11. Horn Bet is made when you are betting that a 2, 3, 11 or 12 will show on the next roll. All of these bets are made through the stickman, except for the Field bet which you can place for yourself

 


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