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Odds on a Line Bet.
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These wagers are decided on the next roll of the dice, the next roll decides if you win or lose. Field Bets are popular because seven outcomes will win (2, 3, 4, 9, 10, 11 or 12) can win, while only four (5, 6, 7 or 8) can lose. Any Seven Bets are made when you bet the next roll will be a 7. Any Craps Bets are made when you bet the next roll will be a 2, 3 or 12. Two Bets are for the next roll to be a 2. Twelve Bets are for the next roll to be a 12. Three Bets are for the next roll to be a 3. Eleven Bets are for the next roll to be an 11. Horn Bet is made when you are betting that a 2, 3, 11 or 12 will show on the next roll. All of these bets are made through the stickman, except for the Field bet which you can place for yourself Objective of this craps strategy: To win on any number thrown except a Seven. Don't place any bets on the Don't Pass or Pass Line, but wait until a point has been established. Place two units on 5, 6, & 8. Place one unit on the Field. Results: This method is a little riskier than the previous online craps strategies, since your total monetary risk is: $39.00. it is suggested that you remove all bets after three rolls. Should the shooter hold the dice for at least three rolls, you will stand to win anything from $15.00-$27.00(more if the numbers 2 or 12 are rolled) Don't Come Bets - Your wager is placed in the "Don't Come" area of the craps table. The reverse of "Come Bets," you lose on the 7 or 11 role. 2 or 3 are winners and 12, once again, is a "Standoff" or "Push" meaning no money is won or lost. If a "Point" number is rolled, you win if a 7 is rolled in subsequent roles before the "Come-Point" is rolled again. Field Bets - This is a "One Role" bet. Your wager is placed in the "Field" area of the craps table. You win even money or 1:1 odds if the role shows a 3,4,9,10,11. Rolling a 2 or 12 pays 2:1. Rolling a 5, 6, 7 or 8 loses the bet. The progress of a game of Craps is marked with a plastic "puck", which is black on one side (OFF) and white on the other (ON) The first roll of the dice in a round of Craps is called the come-out roll. The puck is turned black side up (OFF) during the come-out roll. The basic opening bet in Craps, placed just before the come-out roll, is called a Pass Line bet. The Pass Line bet wins immediately if the come-out roll is 7 or 11 (natural), and loses when the come-out roll is "Craps" (2, 3, or 12) If a 4, 5, 6, 8, 9, or 10 is rolled on the come-out roll, that number becomes the point. The puck is placed on the Craps layout over the box displaying the numbered rolled as the point with the white side up (ON) The shooter now keeps rolling the dice until either the point is repeated or a 7 is rolled to end the round. If the point repeats first, the Pass Line bet wins. If a 7 is rolled first (seven out), the pass line bet loses. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. The player makes either a pass line bet or a don't pass bet. ‘Comeout roll’ is another name for the process of rolling the dice. If the player rolls 7 or 11 he is said to have made a pass. Pass line bets win if a pass is made. If the total rolled is 2,3,12 it is called ‘craps’. In the case of “craps” pass line bets lose and don’t pass line bets win. In Las Vegas 12 is not considered to be ‘craps’ and the same thing with 2 in Tahoe. If a 4,5,6,8,9,10 is rolled on the comeout that number is called a "place" number or a "point". In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If a 7 is rolled it is called "sevening out". If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. The Don't Pass Bet is the opposite of the Pass Line bet. Click on the corresponding area of the betting layout to make a Don't Pass bet. The Don't Pass Bet wins on the comeout if the shooter rolls 2 or 3. There is a push if the shooter rolls 12. In the case of a push nobody wins and nobody loses. The Don't Pass Bet loses if the shooter rolls a 7 or a 11. The Don't Pass bet pays 1 to 1 odds. Odds bet on the Don't Pass bet You can make an Odds bet on the Don't Pass bet after the shooter establishes the point. To make an odds bet you have to click on your original Don't Pass bet. If the point number is a 4 or a 10 the payout is 2:1. If the point number is a 5 or a 9 the payout is 3:1. If you have a 6 or a 8 the payout is 6:5. The Don't Come Bet The Don't Come bet is the opposite of the Come Bet. The Don't Come bet can only be made while the shooter is trying to repeat the point-number. Click on the Don't Come button to place a Don't Come Bet. You can make odds bets on the don’t come bets. C & E Bet The C bet is exactly the same as a bet on any craps. The E bet is the same as a bet on eleven. This is just another place to make those bets. The Buy Bet allows you to bet directly on a point-number without making a Pass Line or Come bet. Buy bets pay correct odds but you 5% will be taken out by the house. A buy bet wins if the number rolls before a 7. To make a Buy Bet you have to click on one of the numbers of the table. Buy bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. To make a come bet you have to click on the COME area of the craps table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |