Odds on a Line Bet.
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the first roll of the dice in a betting round is called the "come out" roll. Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the "bar" roll on the layout indicates which roll is treated as a tie) Objective of this craps strategy: To win on any number thrown except a Seven. Don't place any bets on the Don't Pass or Pass Line, but wait until a point has been established. Place two units on 5, 6, & 8. Place one unit on the Field. Results: This method is a little riskier than the previous online craps strategies, since your total monetary risk is: $39.00. it is suggested that you remove all bets after three rolls. Should the shooter hold the dice for at least three rolls, you will stand to win anything from $15.00-$27.00(more if the numbers 2 or 12 are rolled) Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. Rolling the dice is called a ‘comeout roll’. It is called a ‘pass’ if the total rolled is either 7 or 11. If the player makes a pass the pass line bets win and don’t pass lines lose. If the player rolls 2,3,12 it is called “craps”. In the case of craps don’t pass line bets win, pass line bets lose. In Las Vegas 12 is not considered to be ‘craps’ and the same thing with 2 in Tahoe. If a 4,5,6,8,9,10 is rolled on the comeout that number is called a "place" number or a "point". In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. ’Sevening out’ is the same as rolling a 7. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. Field Bet is a one-roll bet. You can make a field bet on any roll. You win even money if 3,4,9,10 or 11 rolls. If you have 2 or 12 you are paid 2:1. If any other number is rolled you lose. To make a field bet you have to click on the corresponding area on the Betting Layout. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Click on the Come area and a come bet will be made. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |