Odds on a Line Bet.
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Craps is one of the more intimidating games at the casino for a beginner as there are lots of different betting options available to the player and the game is quite fast paced there is however no need to be intimidated as once you know the rules the game of craps can offer some of the best odds in the casino. The game of craps is played with two ordinary dice that are thrown the length of the table and must bounce off the far wall. The wins and losses depend upon the value of the dice when they land. Each player is given a turn to throw the dice or become the shooter with the dice going clock-wise around the table. The shooter makes their first roll which is called a come out roll the shooter then keeps throwing the dice until he fails to make a winning throw known as 'not making point' the dice are then passed on to the new shooter and a new game begins. Pass Line A pass line bet is a bet placed before the come out roll (i.e. the first roll of the dice in a new craps round) A wager on the pass line wins immediately if the come out roll is 7 or 11 (naturals), and loses if the come out roll is 2, 3, or 12 (craps numbers) If any other number (4,5, 6, 8, 9, or 10) is rolled, that number becomes "the point." If the shooter rolls the point again before rolling a 7, your pass line bet wins. If the shooter rolls a 7 before rolling the point again, your pass line bet loses. Don't Pass Line A don't pass line bet is essentially the reverse of a pass line bet, and is also placed before the come out roll. If the shooter rolls 3 or 12 on the come out roll, a don't pass line bet wins immediately. If, however, the come out roll is 7 or 11, don't pass line bets lose. If the come out roll is 2, a don't pass line bet is returned to the player in a push. If the come out roll is 4, 5, 6, 8, 9, or 10, that number becomes the point. Once the point has been established, don't pass line bets win if the shooter rolls a 7 before rolling the point again. If the shooter rolls the point again before rolling a 7, don't pass line bets lose. Come A come bet is placed before any roll of the dice, once a point has been established by the come out roll. Come bets win immediately if the shooter's next roll is 7 or 11, and lose if the roll is 2, 3, or 12. If the shooter rolls 4, 5, 6, 8, 9, or 10, that number becomes "the come point." If the shooter rolls the come point again before rolling a 7, the come bet wins. Don't Come A don't come bet is essentially the opposite of a come bet. Don't come bets win immediately when the shooter's next roll is 3 or 12, and lose if the roll is 7 or 11. If the shooter rolls a 2, the bet will be returned to the player in a push. After the come point is established, don't come bets win if 7 is rolled and lose if the come point is rolled. Odds An odds bet is a "back up" bet on an original pass line, don't pass line, come, or don't come bet. Gold Club allows odds bets of three times your original bets. Field A field bet is a bet that the next roll of the dice will be either 2, 3, 4, 9, 10, 11, or 12. Big Six and Big Eight A big six bet is a bet that 6 will be rolled before 7. Likewise, a big eight bet is a bet that 8 will be rolled before 7. Place Win A place win bet is a bet that either 4, 5, 6, 8, 9, or 10 will be rolled before a seven. Place Lose A place lose bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10. Buy A buy bet is a bet that either 4, 6, 8, 9, or 10 will be rolled before 7. A vigorish (vig.) of 5% is charged when placing the buy bet. Lay A lay bet is a bet that 7 will be rolled before 4, 6, 8, 9, or 10. A 5% vig. is charged when placing the lay bet. Any 7 An "any 7" bet is a bet that the next roll of the dice will be 7. Any 11 An "any 11" bet is a bet that the next roll of the dice will be 11. Any Craps An "any craps" bet is a bet that the next roll of the dice will be 2, 3, or 12. Horn A horn bet is a bet that the next roll of the dice will be either 2, 3, 11, or 12. Hardway A hardway bet is a bet that the shooter will roll either a 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling a 7. Rolling a number by doubles is said to be rolling the number "the hard way." Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. ‘Comeout roll’ is another name for the process of rolling the dice. It is called a ‘pass’ if the total rolled is either 7 or 11. Pass line bets win if a pass is made. If the total rolled is 2,3,12 it is called ‘craps’. In the case of “craps” pass line bets lose and don’t pass line bets win. In Las Vegas 12 is not considered to be ‘craps’ and the same thing with 2 in Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If the total you roll is 7, you are said to roll out. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. One Roll Bets are made by clicking on the corresponding area of the Betting Layout. There are seven One Roll bets. The payout is different for different bets. Any Seven pays 4 to 1. Any Craps (2, 3 and 12) pays 7 to 1. Eleven (YO) and 3 pay 15 to 1. Hi-Lo (2 and 12) pays 30 to 1. Horn Bet (2, 3, 11 and 12) pays 7 to 1 (2 or 12) or 3 to 1 (3 or 11). The Buy Bet allows you to bet directly on a point-number without making a Pass Line or Come bet. Buy bets pay correct odds but you 5% will be taken out by the house. A buy bet wins if the number rolls before a 7. To make a Buy Bet you have to click on one of the numbers of the table. Buy bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Click on the Come area and a come bet will be made. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. Big 6 and Big 8 bets pay even money. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |