Odds on a Line Bet.
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Craps The first time you load up Craps into your casino software you'll wonder what on earth's going on! The good news is that the rules of craps are very simple. It's fast paced and exciting and it conjures up mental images of Las Vegas. It's the huge range of bets that puts newcomers off playing Craps but you only need to know the basics, and which bets to avoid. The Rules: The shooter (dice thrower) steps up to the table and rolls two dice. If the total of the scores on the dice is 7 or 11 then he wins immediately. If the total of the scores on the dice is 2, 3 or 12 then he loses immediately. (2, 3, or 12 is known as Craps) If the total of the scores on the dice is any other number (4, 5, 6, 8, 9, 10) then this number becomes "Point". A white puck is placed above the point number on the craps table to make the game easier to follow. The game is on The shooter then continues to roll the dice, for as long as it takes, until he either scores the point number or 7. If he scores point, he wins. If he scores 7, he loses. A winning shooter stays at the table and starts again, a losing shooter hands the dice to the next player, and the game starts again. Craps is played with two dice. Poker chips are used to place bets. The Shooter and the Come Out Roll The player rolling the dice is called the shooter. The "come out" roll is the shooter's first roll. 2 Bets Before the Come Out Roll Pass Line betsThe Pass Line is an even money bet. When you make a "pass line" bet, you are betting the shooter WILL be successful. The results for the "pass line" "come out" rolls are as follows.. Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. The player makes either a pass line bet or a don't pass bet. Only after placing a bet the player rolls the dice, which is called the "comeout roll". If the total rolled is 7 or 11 it is called a ‘pass’. Pass line bets win if a pass is made. If the total rolled is 2,3,12 it is called ‘craps’. Don’t pass line bets win in the case of craps. Don't pass line bets do not win if the "craps" number is a 12 in Las Vegas or a 2 in Reno and Tahoe. If a 4,5,6,8,9,10 is rolled on the comeout that number is called a "place" number or a "point". In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. ’Sevening out’ is the same as rolling a 7. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. Hardway Bet is made by clicking on the corresponding area of the craps table. There are four kinds of Hardway Bets. Hardway bets are turned off by default during a come out roll. To force a bet on, hold down the shift key and click directly on the bet. If a pair is rolled before a 7 or any other combination of the Hardway number is rolled you win. If you have a hard 4 and 10 the payout is 7:1. If you have a hard 6 and 8 the payout is 9:1. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Click on the Come area and a come bet will be made. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. Point numbers 4 or 10 pay 1:2 in the case of a win. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |
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