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Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet.

marked "ON" shows that the point has been set and is located on the craps table over the box for the number rolled as the point: "4, 5, SIX, 8, NINE or 10,". The shooter will keep rolling the dice until he rolls the point or 7 to end the round. If the shooter rolls the point first, a pass line bet wins. If the shooter rolls a 7 first, called seven out, a pass line bet loses.

The Hedge Betting craps strategy consists of placing a bet that almost entirely cancels out another one. Almost any roll will bring you profit (a small one, but a profit) in online craps. You'll lose when the dice roll is not covered by the hedge bet. Besides the fact you get to play online craps longer because your bets have now a smaller risk, this method will substantially increase your comps (complimentaries offered by the online casino) Almost any bet can be turned into a hedge bet. For example, a pass line bet can be hedged from craps (2, 3, 12) by betting the proposition bet any craps . More, you can make place bets before the come out and hedged them by the pass line bet.

This is known as the cancellation system. Pick a series of numbers, say 1,2,3,4,5. Your first bet is the total of the two numbers on the end, or 6 units in this case. If you lose it, you cancel out the 1 and the 5, add the six to the end of the series and bet the 6 and the 2, for a total of eight units bet. Lose that one and you add the eight to the series, cancel the 2 and the six and bet a total of 11 (3+8) and so on. If you win, you proceed to the inside numbers until they are all cancelled out. Again, a loser, but an insidious one.

 


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