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Odds on a Line Bet.
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In Craps, winning or losing depends on a variety of different possible outcomes on any roll of the two dice. The two dice can produce many different number combinations; some can be made several ways, others only one way. For example, two dice can roll the number 6 as follows: 5/1, 4/2, 3/3, 2/4 and 1/5. But the number 2 can only be rolled one way: 1/1. There are four types of craps bets: Pass Line Bets These bets are made before the come out roll and on the shooter. To make this wager you place your chips anywhere within the Pass Line area of the layout Don't Pass Bets These bets are made before the come out roll and against the shooter. To make this wager you place your chips anywhere within the don't Pass Line area of the layout. Come Bets These bets are made after the come out roll and on the shooter. To make this wager you place your chips anywhere within the Come area of the layout. Don't Come Bets These bets are made after the come out roll and against the shooter. To make this wager you place your chips anywhere within the Don't Come area of the layout. Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet. Craps is one of the most exciting table games played in online casinos today. It is one of the few truly social games played in modern casino, and one of the few played with dice. While the game's apparent complexity and odd jargon may, at first, be intimidating you will find the game of Craps to be enjoyable and rewarding. Objective The object of Craps is to predict the outcome of a roll of the dice. Playing the Game Playing Craps can be as simple or as complicated as you choose to make it. There are an extensive array of betting options available but the player only needs to understand a few of them to play the game, have fun and win. Craps is a game of dice. The player is betting on which numbers the next roll of the dice will produce (or won't produce.) In its simplest form the player (called the shooter) will place a bet on the Pass line (or on the Don't Pass Line) and try to roll a seven or an eleven. If the shooter succeeds the bet will pay even money and the shooter can make another bet. This first roll is called the 'Come Out' roll. Should the player fail to roll a seven or eleven then a 'point' is established on the number of the value of the dice rolled. Once a point is established the shooter's object is to roll the same number again before the next seven is rolled. If a seven is rolled the shooter looses his bet. Once a point has been established the shooter can not remove his bet from the table. While the shooter is trying to make the point he can add extra bets to the table. Types of Bets The Pass BetThis is a bet that the shooter will throw a 7 or 11 on the come-out roll or, alternatively, that the shooter will make the point before the next 7 is rolled. The Don't Pass BetThis is the opposite of the pass bet. This bet is placed against the shooter and wins if Craps (2, 3 or 12) is thrown on the come-out roll or if the shooter fails to make the point. If a 12 is thrown, the bet ties. The Come BetThis bet is similar to the pass bet but cannot be made on the come-out roll. Traditionally the Come and Don't Come bets are available to allow players just joining the table to take part in the action immediately, instead of having to wait for the shooter to make or miss the point! The Don't Come BetAgain, this bet is similar to the 'Don't Pass' bet, but can not be made on the come-out roll. Odds BetThis is an additional bet made on a Pass, Don't Pass, Come or Don't Come bet that has already been placed. 'Odds' bets can only be made once the point has been established. The advantage of an Odds bet is that it is paid out at the correct odds. Win BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that the relevant number will be rolled BEFORE a seven is rolled. Lose BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that a seven will be rolled BEFORE the relevant number comes up. Field BetThis is a bet on the outcome of the next throw. It pays even money if a 3, 4, 9, 10 or 11 are rolled and pays 2 to 1 if a 2 or 12 are rolled. Hardways BetThis bet can be made on a 4, 6, 8 or 10. It is a bet that the relevant number will be rolled in its double form (i.e. 2 dice showing 4 would be HARDWAY 8) BEFORE a seven AND before that number is rolled in any other combination. Any SevenThis is a bet on the outcome of the next throw. It pays 5 for 1 (4 to 1) if a seven is rolled in the next throw. Any CrapsThis is a bet on the outcome of the next throw. It pays 8 for 1 (7 to 1) if a 2, 3 or 12 is rolled in the next throw. Craps TwoThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 2 is rolled in the next throw. Craps TwelveThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 12 is rolled in the next throw. Craps ThreeThis is a bet on the outcome of the next throw. It pays 15 to 1 if a 3 is rolled in the next throw. ElevenThis is a bet on the outcome of the next throw. It pays 15 to 1 if an 11 is rolled in the next throw. HornThis is a single roll bet on any Craps (2, 3 or 12) and 11. Odds are paid out accordingly. Big 6 and Big 8These are a bet that the appropriate number (6 or 8) will be rolled before the next seven. It pays even money. You can play Craps either for fun Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. Rolling the dice is called a ‘comeout roll’. If the player rolls 7 or 11 he is said to have made a pass. If the player makes a pass the pass line bets win and don’t pass lines lose. If the player rolls 2,3,12 it is called “craps”. In the case of craps don’t pass line bets win, pass line bets lose. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. If a 4,5,6,8,9,10 is rolled on the comeout that number is called a "place" number or a "point". In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. ’Sevening out’ is the same as rolling a 7. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. The Don't Pass Bet is the opposite of the Pass Line bet. Click on the corresponding area of the betting layout to make a Don't Pass bet. The Don't Pass Bet wins on the comeout if the shooter rolls 2 or 3. There is a push if the shooter rolls 12. In the case of a push nobody wins and nobody loses. The Don't Pass Bet loses if the shooter rolls a 7 or a 11. The Don't Pass bet pays 1 to 1 odds. Odds bet on the Don't Pass bet You can make an Odds bet on the Don't Pass bet after the shooter establishes the point. To make an odds bet you have to click on your original Don't Pass bet. If the point number is a 4 or a 10 the payout is 2:1. If the point number is a 5 or a 9 the payout is 3:1. If you have a 6 or a 8 the payout is 6:5. The Don't Come Bet The Don't Come bet is the opposite of the Come Bet. The Don't Come bet can only be made while the shooter is trying to repeat the point-number. Click on the Don't Come button to place a Don't Come Bet. You can make odds bets on the don’t come bets. C & E Bet The C bet is exactly the same as a bet on any craps. The E bet is the same as a bet on eleven. This is just another place to make those bets. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Click on the Come area and a come bet will be made. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. If the point number is 4 or 10 the payout is 2:1. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |
Craps Casino Bonuses > Placed Against The Shooter And Wins If Craps