Odds on a Line Bet.
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the first roll of the dice in a betting round is called the "come out" roll. Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the "bar" roll on the layout indicates which roll is treated as a tie) Button Descriptions Roll: Clicking on the Roll button after placing a bet starts a new round. Repeat: Clicking on the Repeat button will repeat all the bets made on the previous round that can be validly placed now. Clear: Clicking on the Clear button removes all the bets on the table that can be removed. Most bets can be removed, added to, or deducted from at any time. Exceptions would be the pass and come bets, and you cannot exceed the maximum bet on the odds. Table Min/Max: Look here to find the minimum and maximum total of the bets allowed. Bet Regions: When moving the cursor over the bet regions a yellow “tag” will appear that gives the name of the bet, the current amount placed for that bet, and the minimum and maximum amounts that can be placed on that bet. If a green highlight appears in a region, that indicates this bet can be added to (changed) If a red highlight appears, this bet cannot be increased (but sometimes can be removed) You win after the first roll if the shooter rolls a seven before making his point. you lose if the shooter successfully make his point. For example, if the shooter's "Come Out" roll is an eight, the shooter continues to roll until an eight or seven is rolled. A roll of eight loses, a roll of seven wins. All intervening rolls are irrelevant to the "don't pass line" bet.Once either the seven or point has been rolled, the next roll becomes the new "Come Out" roll. The progress of a game of Craps is marked with a plastic "puck", which is black on one side (OFF) and white on the other (ON) The first roll of the dice in a round of Craps is called the come-out roll. The puck is turned black side up (OFF) during the come-out roll. The basic opening bet in Craps, placed just before the come-out roll, is called a Pass Line bet. The Pass Line bet wins immediately if the come-out roll is 7 or 11 (natural), and loses when the come-out roll is "Craps" (2, 3, or 12) If a 4, 5, 6, 8, 9, or 10 is rolled on the come-out roll, that number becomes the point. The puck is placed on the Craps layout over the box displaying the numbered rolled as the point with the white side up (ON) The shooter now keeps rolling the dice until either the point is repeated or a 7 is rolled to end the round. If the point repeats first, the Pass Line bet wins. If a 7 is rolled first (seven out), the pass line bet loses. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. Only after placing a bet the player rolls the dice, which is called the "comeout roll". If the total rolled is 7 or 11 it is called a ‘pass’. Pass line bets win if a pass is made. It is called ‘craps’ if the total rolled is 2,3,12. Don’t pass line bets win in the case of craps. Don't pass line bets do not win if the "craps" number is a 12 in Las Vegas or a 2 in Reno and Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If the total you roll is 7, you are said to roll out. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. The Place Bet allows you to bet directly on a point-number without having to make a Pass Line or Come bet. Click on the Place area on the Craps table to make a place bet. The place bet is turned off by default during a comeout roll. To force the bet on, hold down the shift key and click directly on the bet. The Buy Bet allows you to bet directly on a point-number without making a Pass Line or Come bet. Buy bets pay correct odds but you 5% will be taken out by the house. A buy bet wins if the number rolls before a 7. To make a Buy Bet you have to click on one of the numbers of the table. Buy bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Click on the Come area and a come bet will be made. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |
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