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Don't Pass Line Bet - The reverse of the Pass Line bet. You are betting that the first role of the dice will not add up to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or "Standoff" where no one wins. If a "Point" is established, you are betting that the shooter will not "Make" or role his or her "Point" again before rolling a 7. Come Bets - This bet is made after the "Point" has been established and is exactly like the "Pass Line" bet. You win if the "Shooter" roles a "Natural" 7 or 11 and lose on 2, 3, or 11, called "Craps." You place your wager in the area marked "Come" on the craps table. Your wager remains here unless a "Point" number is rolled. The dealer then moves your wager to the number that was rolled on the table. This same number must be rolled again before a 7 comes for you to win. The Hedge Betting craps strategy consists of placing a bet that almost entirely cancels out another one. Almost any roll will bring you profit (a small one, but a profit) in online craps. You'll lose when the dice roll is not covered by the hedge bet. Besides the fact you get to play online craps longer because your bets have now a smaller risk, this method will substantially increase your comps (complimentaries offered by the online casino) Almost any bet can be turned into a hedge bet. For example, a pass line bet can be hedged from craps (2, 3, 12) by betting the proposition bet any craps . More, you can make place bets before the come out and hedged them by the pass line bet. On the "Come Out" roll, the "Pass Line" bet wins if the shooter rolls a 7 or an 11. The bet loses automatically if the shooter rolls 2, 3 or 12. This is known as "rolling craps". If the shooter rolls 4, 5, 6, 8, 9 or 10 the shooter must roll this same number again (to win) before rolling the number 7. Rolling any of these numbers on the "Come Out" roll is called "establishing the "Point". Any number so rolled is thereafter referred to as the "Point".
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