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Button Descriptions Roll: Clicking on the Roll button after placing a bet starts a new round. Repeat: Clicking on the Repeat button will repeat all the bets made on the previous round that can be validly placed now. Clear: Clicking on the Clear button removes all the bets on the table that can be removed. Most bets can be removed, added to, or deducted from at any time. Exceptions would be the pass and come bets, and you cannot exceed the maximum bet on the odds. Table Min/Max: Look here to find the minimum and maximum total of the bets allowed. Bet Regions: When moving the cursor over the bet regions a yellow “tag” will appear that gives the name of the bet, the current amount placed for that bet, and the minimum and maximum amounts that can be placed on that bet. If a green highlight appears in a region, that indicates this bet can be added to (changed) If a red highlight appears, this bet cannot be increased (but sometimes can be removed) Craps The first time you load up Craps into your casino software you'll wonder what on earth's going on! The good news is that the rules of craps are very simple. It's fast paced and exciting and it conjures up mental images of Las Vegas. It's the huge range of bets that puts newcomers off playing Craps but you only need to know the basics, and which bets to avoid. The Rules: The shooter (dice thrower) steps up to the table and rolls two dice. If the total of the scores on the dice is 7 or 11 then he wins immediately. If the total of the scores on the dice is 2, 3 or 12 then he loses immediately. (2, 3, or 12 is known as Craps) If the total of the scores on the dice is any other number (4, 5, 6, 8, 9, 10) then this number becomes "Point". A white puck is placed above the point number on the craps table to make the game easier to follow. The game is on The shooter then continues to roll the dice, for as long as it takes, until he either scores the point number or 7. If he scores point, he wins. If he scores 7, he loses. A winning shooter stays at the table and starts again, a losing shooter hands the dice to the next player, and the game starts again. A new game in Craps begins with the ""Come Out"" roll. A "Come Out" roll can be made only when the previous shooter fails to make a winning roll more correctly known as "not making the "Point"" or "seven out". A new game then begins with a new shooter. If the current shooter does make his "Point", the dice are returned to him and he then begins the new "Come Out" roll. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies The game of Craps revolves around dice. Wagers are made upon the result of a single roll, or a series of rolls, of a pair of dice. Craps is a game of probabilities and odds, so any discussion of Craps will benefit by a brief explanation of the probabilities involved. Since the game uses two dice, a shooter (the person rolling the dice) can roll any number between 2 and 12. It is important to understand that some numbers are more likely to appear than others on a single roll of the dice. In this system, you raise your bet one unit if you lose and lower it one unit if you win, which means your winning bets will be higher than your losing bets. It would look like this in practice: 1, lose and go to 2, lose and go to 3, win and drop to 2, lose and go to 3, lose again, bet 4, win, bet 3 ad infinitum. It looks attractive, but the end result is the same: you will eventually lose your money. A ten loss series would have you down 55 units and you would have a helluva time getting out of that hole.
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