|
The progress of a game of Craps is marked with a plastic "puck", which is black on one side (OFF) and white on the other (ON) The first roll of the dice in a round of Craps is called the come-out roll. The puck is turned black side up (OFF) during the come-out roll. The basic opening bet in Craps, placed just before the come-out roll, is called a Pass Line bet. The Pass Line bet wins immediately if the come-out roll is 7 or 11 (natural), and loses when the come-out roll is "Craps" (2, 3, or 12) If a 4, 5, 6, 8, 9, or 10 is rolled on the come-out roll, that number becomes the point. The puck is placed on the Craps layout over the box displaying the numbered rolled as the point with the white side up (ON) The shooter now keeps rolling the dice until either the point is repeated or a 7 is rolled to end the round. If the point repeats first, the Pass Line bet wins. If a 7 is rolled first (seven out), the pass line bet loses. the first roll of the dice in a betting round is called the "come out" roll. Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the "bar" roll on the layout indicates which roll is treated as a tie) A new game in Craps begins with the ""Come Out"" roll. A "Come Out" roll can be made only when the previous shooter fails to make a winning roll more correctly known as "not making the "Point"" or "seven out". A new game then begins with a new shooter. If the current shooter does make his "Point", the dice are returned to him and he then begins the new "Come Out" roll. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies
|