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Odds on a Line Bet.
If the point number is rolled on the comeout the player is allowed to take true odds against a 7 appearing before the point number is rolled again. You can bet an additional amount up to the amount of your line bet. The additional bet is called odds bet. The odds bet amount varies from casino to casino. In some casinos the odds bet amount is the amount equal to the line bet amount or lower. Some casinos allow making odds bets of two, three or even more times the amount of the line bet. The odds bet is paid at a rate equal to the odds of that point number being made before a 7 is rolled. To place an odd bet you have to place your money behind you pass line bet. Be aware that you will not find an area for the odds bets on the craps table. Remember that all the players are allowed to make odds bets, though the house doesn’t want to encourage odds bets. Remember that you can make an odds bet any time after a comeout point is rolled. Every player is allowed to make, to withdraw or to reinstate an odds bet anytime after the comeuot and before sevening out. You have to take your money or chips off the table in the case of a win. You have to take your chips off the table and if you want them to work further put them back on the table behind your line bet. At the casinos there is no special area for odds bets. The player should always remember that he has a right to make an odds bet. If you make an odds bet you believe that the shooter will roll the second point number before rolling a 7. To place an odds bet you have to click on the area behind the pass line area. Be aware that you can make an odds bet only if the shooter rolls a point number. If the point number is 4 or 10 you get paid 2:1. If the point number is 5 or 9 you get paid 3:2. If the point number is 6 or 8 you will be paid 6:5. Traditionally the bet odds are equal to the line bets. Some casinos allow to make odds bets which are higher than line bets.

 

Craps

Craps is one of the most exciting table games played in online casinos today. It is one of the few truly social games played in modern casino, and one of the few played with dice. While the game's apparent complexity and odd jargon may, at first, be intimidating you will find the game of Craps to be enjoyable and rewarding. Objective The object of Craps is to predict the outcome of a roll of the dice. Playing the Game Playing Craps can be as simple or as complicated as you choose to make it. There are an extensive array of betting options available but the player only needs to understand a few of them to play the game, have fun and win. Craps is a game of dice. The player is betting on which numbers the next roll of the dice will produce (or won't produce.) In its simplest form the player (called the shooter) will place a bet on the Pass line (or on the Don't Pass Line) and try to roll a seven or an eleven. If the shooter succeeds the bet will pay even money and the shooter can make another bet. This first roll is called the 'Come Out' roll. Should the player fail to roll a seven or eleven then a 'point' is established on the number of the value of the dice rolled. Once a point is established the shooter's object is to roll the same number again before the next seven is rolled. If a seven is rolled the shooter looses his bet. Once a point has been established the shooter can not remove his bet from the table. While the shooter is trying to make the point he can add extra bets to the table. Types of Bets The Pass BetThis is a bet that the shooter will throw a 7 or 11 on the come-out roll or, alternatively, that the shooter will make the point before the next 7 is rolled. The Don't Pass BetThis is the opposite of the pass bet. This bet is placed against the shooter and wins if Craps (2, 3 or 12) is thrown on the come-out roll or if the shooter fails to make the point. If a 12 is thrown, the bet ties. The Come BetThis bet is similar to the pass bet but cannot be made on the come-out roll. Traditionally the Come and Don't Come bets are available to allow players just joining the table to take part in the action immediately, instead of having to wait for the shooter to make or miss the point! The Don't Come BetAgain, this bet is similar to the 'Don't Pass' bet, but can not be made on the come-out roll. Odds BetThis is an additional bet made on a Pass, Don't Pass, Come or Don't Come bet that has already been placed. 'Odds' bets can only be made once the point has been established. The advantage of an Odds bet is that it is paid out at the correct odds. Win BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that the relevant number will be rolled BEFORE a seven is rolled. Lose BetThis bet can be made on the following numbers: 4, 5, 6, 8, 9, and 10. It is a bet that a seven will be rolled BEFORE the relevant number comes up. Field BetThis is a bet on the outcome of the next throw. It pays even money if a 3, 4, 9, 10 or 11 are rolled and pays 2 to 1 if a 2 or 12 are rolled. Hardways BetThis bet can be made on a 4, 6, 8 or 10. It is a bet that the relevant number will be rolled in its double form (i.e. 2 dice showing 4 would be HARDWAY 8) BEFORE a seven AND before that number is rolled in any other combination. Any SevenThis is a bet on the outcome of the next throw. It pays 5 for 1 (4 to 1) if a seven is rolled in the next throw. Any CrapsThis is a bet on the outcome of the next throw. It pays 8 for 1 (7 to 1) if a 2, 3 or 12 is rolled in the next throw. Craps TwoThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 2 is rolled in the next throw. Craps TwelveThis is a bet on the outcome of the next throw. It pays 30 to 1 if a 12 is rolled in the next throw. Craps ThreeThis is a bet on the outcome of the next throw. It pays 15 to 1 if a 3 is rolled in the next throw. ElevenThis is a bet on the outcome of the next throw. It pays 15 to 1 if an 11 is rolled in the next throw. HornThis is a single roll bet on any Craps (2, 3 or 12) and 11. Odds are paid out accordingly. Big 6 and Big 8These are a bet that the appropriate number (6 or 8) will be rolled before the next seven. It pays even money. You can play Craps either for fun

Dice game, most popular in American gambling houses. Any number may play. Each person in turn may, as the shooter, cast two matched dice in attempting to roll a winning combination. Before his first throw the shooter puts up a stake, and the other players fade it, i.e., bet against the shooter up to the amount of the stake. The shooter must withdraw any part of his stake that is not faded. If he wins, he may continue to shoot and bet again, as much or as little as he wants; or he may give up the dice. If the shooter loses, the other players take away double the amount they faded. The other players also may bet among themselves as to whether the shooter will win or lose in the next series of throws or whether certain numbers or combinations will appear. In some games, such as bank craps , players may bet only against the house.

This is known as the cancellation system. Pick a series of numbers, say 1,2,3,4,5. Your first bet is the total of the two numbers on the end, or 6 units in this case. If you lose it, you cancel out the 1 and the 5, add the six to the end of the series and bet the 6 and the 2, for a total of eight units bet. Lose that one and you add the eight to the series, cancel the 2 and the six and bet a total of 11 (3+8) and so on. If you win, you proceed to the inside numbers until they are all cancelled out. Again, a loser, but an insidious one.

In this system, you raise your bet one unit if you lose and lower it one unit if you win, which means your winning bets will be higher than your losing bets. It would look like this in practice: 1, lose and go to 2, lose and go to 3, win and drop to 2, lose and go to 3, lose again, bet 4, win, bet 3 ad infinitum. It looks attractive, but the end result is the same: you will eventually lose your money. A ten loss series would have you down 55 units and you would have a helluva time getting out of that hole.


Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. Rolling the dice is called a ‘comeout roll’. If the total rolled is 7 or 11 it is called a ‘pass’. In the case of a pass pass line bets win and don’t pass line bets lose. If the total rolled is 2,3,12 it is called ‘craps’. In the case of “craps” pass line bets lose and don’t pass line bets win. In Las Vegas 12 is not considered to be ‘craps’ and the same thing with 2 in Tahoe. If a 4,5,6,8,9,10 is rolled on the comeout that number is called a "place" number or a "point". In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. ’Sevening out’ is the same as rolling a 7. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled.


The Don't Pass Bet is the opposite of the Pass Line bet. Click on the corresponding area of the betting layout to make a Don't Pass bet. The Don't Pass Bet wins on the comeout if the shooter rolls 2 or 3. There is a push if the shooter rolls 12. In the case of a push nobody wins and nobody loses. The Don't Pass Bet loses if the shooter rolls a 7 or a 11. The Don't Pass bet pays 1 to 1 odds. Odds bet on the Don't Pass bet You can make an Odds bet on the Don't Pass bet after the shooter establishes the point. To make an odds bet you have to click on your original Don't Pass bet. If the point number is a 4 or a 10 the payout is 2:1. If the point number is a 5 or a 9 the payout is 3:1. If you have a 6 or a 8 the payout is 6:5. The Don't Come Bet The Don't Come bet is the opposite of the Come Bet. The Don't Come bet can only be made while the shooter is trying to repeat the point-number. Click on the Don't Come button to place a Don't Come Bet. You can make odds bets on the don’t come bets. C & E Bet The C bet is exactly the same as a bet on any craps. The E bet is the same as a bet on eleven. This is just another place to make those bets.


Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.


Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. The player makes either a pass line bet or a don't pass bet. ‘Comeout roll’ is another name for the process of rolling the dice. It is called a ‘pass’ if the total rolled is either 7 or 11. In the case of a pass pass line bets win and don’t pass line bets lose. If the total rolled is 2,3,12 it is called ‘craps’. Don’t pass line bets win in the case of craps. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If a 7 is rolled it is called "sevening out". If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled.
The Place Bet allows you to bet directly on a point-number without having to make a Pass Line or Come bet. Place bets can be made by simply clicking on the Place area on the craps table. The place bet is turned off by default during a comeout roll. To force the bet on, hold down the shift key and click directly on the bet.
The Buy Bet allows you to bet directly on a point-number without making a Pass Line or Come bet. Buy bets pay correct odds but you 5% will be taken out by the house. A buy bet wins if the number rolls before a 7. To make a Buy Bet you have to click on one of the numbers of the table. Buy bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. To make a come bet you have to click on the COME area of the craps table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5.


Big 6 and Big 8 bets are like regular place bets. Big 6 and Big 8 bets pay even money. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.



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