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Odds on a Line Bet.
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This is known as the cancellation system. Pick a series of numbers, say 1,2,3,4,5. Your first bet is the total of the two numbers on the end, or 6 units in this case. If you lose it, you cancel out the 1 and the 5, add the six to the end of the series and bet the 6 and the 2, for a total of eight units bet. Lose that one and you add the eight to the series, cancel the 2 and the six and bet a total of 11 (3+8) and so on. If you win, you proceed to the inside numbers until they are all cancelled out. Again, a loser, but an insidious one. The six and eight can each be made five ways. So if you are up on the don't six, you have six ways to win (on the number seven) and five ways to lose. When the bet is $10 you would win $60, lose $50, and be ahead by $10 after the 11 decisions (on average) If you see a don't player about to take his bet down just say to the fellow: "Don't! Here's 10 bucks, you're even!" He'll take the $10 because that's what his bet is. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. ‘Comeout roll’ is another name for the process of rolling the dice. It is called a ‘pass’ if the total rolled is either 7 or 11. If the player makes a pass the pass line bets win and don’t pass lines lose. If the total rolled is 2,3,12 it is called ‘craps’. Don’t pass line bets win in the case of craps. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. ’Sevening out’ is the same as rolling a 7. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. Field Bet is a one-roll bet. You can make a field bet on any roll. You win even money if 3,4,9,10 or 11 rolls. If you have 2 or 12 you are paid 2:1. If any other number is rolled you lose. To make a field bet you have to click on the corresponding area on the Betting Layout. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Come bet can be made by clicking on the Come area of the table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. Big 6 and Big 8 bets pay even money. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |