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Odds on a Line Bet.
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The shooter, or anyone wishing to bet that the shooter will win, places his bet "on the line" (in the area marked "Does Pass," "Line," or "Win" on various layouts) Anyone betting against the shooter places his bet in the area marked "Don't Pass." Anyone wishing to bet on a special contingency, such as that craps (2, 3, or 12) will or will not be thrown on the next roll, places his bet in the appropriate space on the layout; such bets are called proposition bets. The house maintains a mathematical advantage on all bets of about 1.4 percent, higher on certain layouts and special bets. Buy Bet Here you can guess that a certain number will be rolled before a 7. It's the same as a place bet but a Buy Bet pays true odds with a 5% charge with a win. Don't Come Bet Opposite of a 'Come Bet'. Odds are the same. Place Bet Here you can bet that a certain number will be rolled before a 7. The odds are 9:5 on a 4 and 10, 7:5 on a 5 and 9 and 7:6 on a 6 and 8 roll. Come Bet Is basically the same as the 'Pass Line Bet' but the bet is made after the shooter gets point. The shooters next roll then becomes this bets come out roll. This bet wins with 7 and 11 and loses with 2, 3 and 12. If another number is rolled then your counter is moved to the corresponding place (see number 10 on diagram) And for you to win a point must be regained before a 7 is rolled. The odds are 1:1. Field Bet Is where you bet if the outcome of the next roll will be a 2, 3, 4, 9, 10, 11 or 12. Any other figures lose. 2:1 are the odds for 2 and 12, and the rest are 1:1. 6 & 8 You bet if a 6 or 8 will be rolled before the next 7. Odds are 1:1. Don't Pass Bet A simple bet, that the shooter does NOT win the game. The odds are 1:1. Pass Line Bet The simplest bet; you bet that the shooter wins the game. The odds are 1:1. Odds Bet This strengthens your 'Don't Pass Bet' or your 'Pass Line Bet' but this bet is made after point on the shooters come out roll. The odds are 2:1 for a 4 and 10, 3:" for a 5 and 9 roll and 6:5 for a 6 and 8 roll. Number 10 corresponds with information in the 'Come Bet'. When the "shooter" rolls a 7 or 11 on the first throw (The Come-out roll) it is refer to as a "natural" and an automatic win. On the other hand, if 2, 3 or 12 rolls, it is called, "craps" and you lose your Pass Line bet. Any other number (4, 5, 6, 8, 9, or 10) becomes your "Point." You win if the "Point" repeats before 7 rolls, and you lose if 7 show before your "Point." Is made. Place these bets in the area marked "Pass Line" on the layout. When the "shooter" rolls a 7 or 11 on the first throw (The Come-out roll) it is refer to as a "natural" and an automatic win. On the other hand, if 2, 3 or 12 rolls, it is called, "craps" and you lose your Pass Line bet. Any other number (4, 5, 6, 8, 9, or 10) becomes your "Point." You win if the "Point" repeats before 7 rolls, and you lose if 7 show before your "Point." Is made. Place these bets in the area marked "Pass Line" on the layout. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. The player makes either a pass line bet or a don't pass bet. Only after placing a bet the player rolls the dice, which is called the "comeout roll". If the total rolled is 7 or 11 it is called a ‘pass’. If the player makes a pass the pass line bets win and don’t pass lines lose. If the total rolled is 2,3,12 it is called ‘craps’. Don’t pass line bets win in the case of craps. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. The total of 4,5,6,8,9,10 is called a place number or a point. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If the total you roll is 7, you are said to roll out. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. The Place Bet allows you to bet directly on a point-number without having to make a Pass Line or Come bet. To make a place bet you have to click on the Place area on the craps table. The place bet is turned off by default during a comeout roll. To force the bet on, hold down the shift key and click directly on the bet. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. To make a come bet you have to click on the COME area of the craps table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. Big 6 and Big 8 bets pay even money. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |