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Odds on a Line Bet.
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Basic Rules of Play The dice are tossed from one end of the craps table to the other making sure that both dice bounce off of the back wall of the table. Moving in a clockwise direction, players take turns rolling the dice. The Shooter's first role is called the "Come Out" role. This Shooter continues to role as long as he or she makes winning roles. The "Come Out" role is very important in craps in that it establishes the Shooter's "Point." "The Point" is the number that the Shooter must role again before he or she roles a 7. A 4, 5, 6, 8, 9 or 10 establishes the point. Rolling a 7, 11, 2, 3 or 12 on the "Come Out" role results in the dice being passed to the next Shooter. The Puck - This two-sided disc indicates whether or not a game is in progress and if a "Point" has been established. The puck displays "OFF" and remains on the "Don't Come Bar" until a "Point" has been established by the shooter. The dealer then turns the puck to the "ON" side and moves it to the numbered location on the craps table to denote the "Point" number for this shooter. Betting On Craps Pass Line Bet - A simple and basic even money bet. You are betting that the first role of the dice will add up to 7 or 11. On this bet, a 2, 3, or 12 loses the bet. Any other number establishes the "Point." The "Point" number has to be rolled again before a 7 comes up to win, otherwise, the bet is lost. This is a very simple craps strategy. You have placed your online craps bet. Each dice roll you win your wager you will increase the current bet by that initial one. Every time you lose you'll bet the current amount minus the initial one. As long as you are winning you will continue to raise your bets and when you start losing you'll bet the same bets but in a descending order. The object of the game is to throw a 7 or 11, which are winning throws and avoid throwing 2,3 or 12, which are losing throws. The shooter must establish a point number; point numbers are the numbers 4,5,6,8,9 or 10 when one of these numbers is thrown then a point has been established and the shooter plays against this number and if they get point before hitting a seven then they win. Any player can bet on the throw of the dice and can either bet on the shooter or on the house. Four casino employees overlook a game of craps there is one box man, one stickman and two dealers, Each are responsible for the following Box man is the craps table supervisor who sits between the stickman and directly behind the thousands of dollars worth of chips that the casino keeps on hand at each craps table. Dealers: the two dealers at the Craps table are responsible for all the bets made on his half of the table. Whenever you want to make free odds, place, or lay bet in a casino, you should give the money to the dealer at your end of the table and he will make the bet for you. Stickman: is the casino employee who calls out the dice rolls and returns the dice to the shooter. The stickman is responsible for the placing and paying of bets. The speed of the game and the varieties of bets are one of the main attractions to the game of craps. Buy Bet Here you can guess that a certain number will be rolled before a 7. It's the same as a place bet but a Buy Bet pays true odds with a 5% charge with a win. Don't Come Bet Opposite of a 'Come Bet'. Odds are the same. Place Bet Here you can bet that a certain number will be rolled before a 7. The odds are 9:5 on a 4 and 10, 7:5 on a 5 and 9 and 7:6 on a 6 and 8 roll. Come Bet Is basically the same as the 'Pass Line Bet' but the bet is made after the shooter gets point. The shooters next roll then becomes this bets come out roll. This bet wins with 7 and 11 and loses with 2, 3 and 12. If another number is rolled then your counter is moved to the corresponding place (see number 10 on diagram) And for you to win a point must be regained before a 7 is rolled. The odds are 1:1. Field Bet Is where you bet if the outcome of the next roll will be a 2, 3, 4, 9, 10, 11 or 12. Any other figures lose. 2:1 are the odds for 2 and 12, and the rest are 1:1. 6 & 8 You bet if a 6 or 8 will be rolled before the next 7. Odds are 1:1. Don't Pass Bet A simple bet, that the shooter does NOT win the game. The odds are 1:1. Pass Line Bet The simplest bet; you bet that the shooter wins the game. The odds are 1:1. Odds Bet This strengthens your 'Don't Pass Bet' or your 'Pass Line Bet' but this bet is made after point on the shooters come out roll. The odds are 2:1 for a 4 and 10, 3:" for a 5 and 9 roll and 6:5 for a 6 and 8 roll. Number 10 corresponds with information in the 'Come Bet'. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. Gamblers call rolling the dice a ‘comeout roll’. If the total rolled is 7 or 11 it is called a ‘pass’. In the case of a pass pass line bets win and don’t pass line bets lose. If the total rolled is 2,3,12 it is called ‘craps’. Don’t pass line bets win in the case of craps. Don't pass line bets do not win if the "craps" number is a 12 in Las Vegas or a 2 in Reno and Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If the total you roll is 7, you are said to roll out. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. To make a Harday bet you have to click on the area with the same name. There are four kinds of Hardway Bets. Hardway bets are turned off by default during a come out roll. To force a bet on, hold down the shift key and click directly on the bet. If a pair is rolled before a 7 or any other combination of the Hardway number is rolled you win. If you have a hard 4 and 10 the payout is 7:1. If you have a hard 6 and 8 the payout is 9:1. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. To make a come bet you have to click on the COME area of the craps table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. Point numbers 4 or 10 pay 1:2 in the case of a win. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. In the case of a win with Big 6 or 8 you get paid 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |