Craps Pass Bet Shooter Bet Roll Odds
Craps Pass Bet Shooter Craps Roll Game Bet
Common With The Riverboat Game Than Bank Craps
Bets Shooter Roll Craps Point Out Come Dice
Point Take Number Odds Pay Craps Points Double
Game of Craps Online
Casino Craps Game Comeout
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The shooter, or anyone wishing to bet that the shooter will win, places his bet "on the line" (in the area marked "Does Pass," "Line," or "Win" on various layouts) Anyone betting against the shooter places his bet in the area marked "Don't Pass." Anyone wishing to bet on a special contingency, such as that craps (2, 3, or 12) will or will not be thrown on the next roll, places his bet in the appropriate space on the layout; such bets are called proposition bets. The house maintains a mathematical advantage on all bets of about 1.4 percent, higher on certain layouts and special bets.

Don't Pass Line Bet - The reverse of the Pass Line bet. You are betting that the first role of the dice will not add up to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or "Standoff" where no one wins. If a "Point" is established, you are betting that the shooter will not "Make" or role his or her "Point" again before rolling a 7. Come Bets - This bet is made after the "Point" has been established and is exactly like the "Pass Line" bet. You win if the "Shooter" roles a "Natural" 7 or 11 and lose on 2, 3, or 11, called "Craps." You place your wager in the area marked "Come" on the craps table. Your wager remains here unless a "Point" number is rolled. The dealer then moves your wager to the number that was rolled on the table. This same number must be rolled again before a 7 comes for you to win.

 


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