Craps From Craps
Craps Four
Rolled Come Table Point Craps Called Round Roll Out
Win Craps Lose Bets Next Roll
Craps Game Was Bet Craps
Game of Craps Online
Online Craps Game Lay Bets
Le Craps Du Web Le Boxman

 

 

Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet.

Don't Pass Line Bet - The reverse of the Pass Line bet. You are betting that the first role of the dice will not add up to 7 or 11. A 2 or 3 wins. A 12 causes a "Push" or "Standoff" where no one wins. If a "Point" is established, you are betting that the shooter will not "Make" or role his or her "Point" again before rolling a 7. Come Bets - This bet is made after the "Point" has been established and is exactly like the "Pass Line" bet. You win if the "Shooter" roles a "Natural" 7 or 11 and lose on 2, 3, or 11, called "Craps." You place your wager in the area marked "Come" on the craps table. Your wager remains here unless a "Point" number is rolled. The dealer then moves your wager to the number that was rolled on the table. This same number must be rolled again before a 7 comes for you to win.

A new game in Craps begins with the ""Come Out"" roll. A "Come Out" roll can be made only when the previous shooter fails to make a winning roll more correctly known as "not making the "Point"" or "seven out". A new game then begins with a new shooter. If the current shooter does make his "Point", the dice are returned to him and he then begins the new "Come Out" roll. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies

Craps The first time you load up Craps into your casino software you'll wonder what on earth's going on! The good news is that the rules of craps are very simple. It's fast paced and exciting and it conjures up mental images of Las Vegas. It's the huge range of bets that puts newcomers off playing Craps but you only need to know the basics, and which bets to avoid. The Rules: The shooter (dice thrower) steps up to the table and rolls two dice. If the total of the scores on the dice is 7 or 11 then he wins immediately. If the total of the scores on the dice is 2, 3 or 12 then he loses immediately. (2, 3, or 12 is known as Craps) If the total of the scores on the dice is any other number (4, 5, 6, 8, 9, 10) then this number becomes "Point". A white puck is placed above the point number on the craps table to make the game easier to follow. The game is on… The shooter then continues to roll the dice, for as long as it takes, until he either scores the point number or 7. If he scores point, he wins. If he scores 7, he loses. A winning shooter stays at the table and starts again, a losing shooter hands the dice to the next player, and the game starts again.

 


Free Craps Bonus > Craps Established