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Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet. For gambling to remain fun, you need to know that you are not spending more than you can afford. Gambling operators are trying their hardest to get you to play for as long as possible – so it is very easy for you to spend more than you can afford. Setting a limit for your turnover (or losses, if that is easier) and keeping records help you to know how much you are spending. Use the gambling diary that is part of the game Guide to keep track of your wins and losses. As with all table games, you will begin by changing your cash money into gaming chips. In Craps you do this by throwing your money on the table and yelling, "change". If the table is playing well there will be a lot of people crowding around and a lot of noise, so make sure you yell out. it is a good idea to wait and ask for change between rolls of the dice. The game of craps is the most popular dice game in the United States at the moment there are a few different theories about its origin. Dice games can be traced back to the roman times with shaved pigs knuckles being used as the dice. Craps however was based on the game hazard, which was popular in the 17th and 18th century in England. The name craps is believed to have derived from the English crabs which was the name for the throw of aces or ace-deuce. The game moved over to the United States when the French moved to New Orleans and the French pronounced the game craps and in there version of the game the player throws against the house and not another player like the English version of the game. The game was very popular on the Mississippi river boats and it was a simplified version of modern day craps that was spread about the United States. There are two modern day versions of craps played today. Street craps has more in common with the riverboat game than Bank craps and it is so named as it can be played on the street. A shooter establishes a point, then tries to make that point. Bettors either bet with the shooter or against the shooter. Someone must cover the bet for the shooter in order for the game to progress. Bank craps is the form played in the casinos and has a more complicated form of betting with the house covering the bets. Basic Rules of Play The dice are tossed from one end of the craps table to the other making sure that both dice bounce off of the back wall of the table. Moving in a clockwise direction, players take turns rolling the dice. The Shooter's first role is called the "Come Out" role. This Shooter continues to role as long as he or she makes winning roles. The "Come Out" role is very important in craps in that it establishes the Shooter's "Point." "The Point" is the number that the Shooter must role again before he or she roles a 7. A 4, 5, 6, 8, 9 or 10 establishes the point. Rolling a 7, 11, 2, 3 or 12 on the "Come Out" role results in the dice being passed to the next Shooter. The Puck - This two-sided disc indicates whether or not a game is in progress and if a "Point" has been established. The puck displays "OFF" and remains on the "Don't Come Bar" until a "Point" has been established by the shooter. The dealer then turns the puck to the "ON" side and moves it to the numbered location on the craps table to denote the "Point" number for this shooter. Betting On Craps Pass Line Bet - A simple and basic even money bet. You are betting that the first role of the dice will add up to 7 or 11. On this bet, a 2, 3, or 12 loses the bet. Any other number establishes the "Point." The "Point" number has to be rolled again before a 7 comes up to win, otherwise, the bet is lost.
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Online Craps Bonuses > Craps Dice Number Role Point Craps Game Bet Quot