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Odds on a Line Bet.
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Basic Rules of Play The dice are tossed from one end of the craps table to the other making sure that both dice bounce off of the back wall of the table. Moving in a clockwise direction, players take turns rolling the dice. The Shooter's first role is called the "Come Out" role. This Shooter continues to role as long as he or she makes winning roles. The "Come Out" role is very important in craps in that it establishes the Shooter's "Point." "The Point" is the number that the Shooter must role again before he or she roles a 7. A 4, 5, 6, 8, 9 or 10 establishes the point. Rolling a 7, 11, 2, 3 or 12 on the "Come Out" role results in the dice being passed to the next Shooter. The Puck - This two-sided disc indicates whether or not a game is in progress and if a "Point" has been established. The puck displays "OFF" and remains on the "Don't Come Bar" until a "Point" has been established by the shooter. The dealer then turns the puck to the "ON" side and moves it to the numbered location on the craps table to denote the "Point" number for this shooter. Betting On Craps Pass Line Bet - A simple and basic even money bet. You are betting that the first role of the dice will add up to 7 or 11. On this bet, a 2, 3, or 12 loses the bet. Any other number establishes the "Point." The "Point" number has to be rolled again before a 7 comes up to win, otherwise, the bet is lost. The progress of a game of Craps is marked with a plastic "puck", which is black on one side (OFF) and white on the other (ON) The first roll of the dice in a round of Craps is called the come-out roll. The puck is turned black side up (OFF) during the come-out roll. The basic opening bet in Craps, placed just before the come-out roll, is called a Pass Line bet. The Pass Line bet wins immediately if the come-out roll is 7 or 11 (natural), and loses when the come-out roll is "Craps" (2, 3, or 12) If a 4, 5, 6, 8, 9, or 10 is rolled on the come-out roll, that number becomes the point. The puck is placed on the Craps layout over the box displaying the numbered rolled as the point with the white side up (ON) The shooter now keeps rolling the dice until either the point is repeated or a 7 is rolled to end the round. If the point repeats first, the Pass Line bet wins. If a 7 is rolled first (seven out), the pass line bet loses. Craps is one of the more intimidating games at the casino for a beginner as there are lots of different betting options available to the player and the game is quite fast paced there is however no need to be intimidated as once you know the rules the game of craps can offer some of the best odds in the casino. The game of craps is played with two ordinary dice that are thrown the length of the table and must bounce off the far wall. The wins and losses depend upon the value of the dice when they land. Each player is given a turn to throw the dice or become the shooter with the dice going clock-wise around the table. The shooter makes their first roll which is called a come out roll the shooter then keeps throwing the dice until he fails to make a winning throw known as 'not making point' the dice are then passed on to the new shooter and a new game begins. Just as the come wager resembles the pass line bet, the don't come wager resembles the don't pass line wager. At any point in a game can a don't come wager be made by placing chips on the Don't Come Bar. The next dice roll immediately thereafter serves as the come-out roll for that particular wager. If the come-out roll comes up a 7 or 11, the bet loses. If it comes up a 3, the bet wins. All other numbers rolled are considered point numbers, which if rolled again before rolling a 7 or 11, will cause the don't come wager to lose. (If the point number is established, the dealer will move the wager to the corresponding box number on the craps table) Rolling a 7 or 11 before the point number is hit again, will produce a winning don't come bet. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Either a pass line or a don’t pass line can be made. Rolling the dice is called a ‘comeout roll’. It is called a ‘pass’ if the total rolled is either 7 or 11. In the case of a pass pass line bets win and don’t pass line bets lose. If the player rolls 2,3,12 it is called “craps”. In the case of “craps” pass line bets lose and don’t pass line bets win. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. If the total is any other number this number is called a place number or a point number. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If the total you roll is 7, you are said to roll out. If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. Field Bet is a one-roll bet. You can make a field bet on any roll. You win even money if 3,4,9,10 or 11 rolls. If you have 2 or 12 you are paid 2:1. If any other number is rolled you lose. To make a field bet you have to click on the corresponding area on the Betting Layout. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. To make a come bet you have to click on the COME area of the craps table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. You get paid 2:1 if you win with the point 4 or 10. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. Big 6 and Big 8 bets pay even money. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |