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The casino game of Craps is played with a set of two perfectly balanced dice with each die having six white dots numbered 1 through 6. The game is played by tossing the dice from one of the short ends of the table to the other (make sure that both die hit the opposite side wall of the table) Payoffs are made based on the number combination displayed when the dice come to rest. You must set goals for both winning and losing. Once your goals are met you must condition yourself to walk away. Trust me on this one; you will never be completely satisfied with your winnings. in winning a little is a much better feeling than losing any amount. Learn to walk-away and remember the casinos will be there whenever you decide to return. To bet with the shooter, you must place your bet in an area marked ""Pass Line", before the new shooter rolls the dice. The so-called "Pass Line" is a strip on the table layout marked by two lines roughly two inches wide and it rims the entire table layout across from the Box Man. To bet against the shooter, you must place your bet in an area marked "Don’t Pass". This area is a strip on the table layout and it rims the table directly above the "Pass Line".No matter what stage the game is in, whether on the "Come Out" roll, or in progress, you can jump in immediately and place any bets. The only exception to this is the bet called the "Pass Line" bet with odds", which can be made only on the "Come Out" roll. You can, however, bet with the shooter even while the game is in progress by placing a "Pass Line" bet without odds. Placing your chips halfway over one of the two lines framing the "Pass Line" area does this. Buy Bet Here you can guess that a certain number will be rolled before a 7. It's the same as a place bet but a Buy Bet pays true odds with a 5% charge with a win. Don't Come Bet Opposite of a 'Come Bet'. Odds are the same. Place Bet Here you can bet that a certain number will be rolled before a 7. The odds are 9:5 on a 4 and 10, 7:5 on a 5 and 9 and 7:6 on a 6 and 8 roll. Come Bet Is basically the same as the 'Pass Line Bet' but the bet is made after the shooter gets point. The shooters next roll then becomes this bets come out roll. This bet wins with 7 and 11 and loses with 2, 3 and 12. If another number is rolled then your counter is moved to the corresponding place (see number 10 on diagram) And for you to win a point must be regained before a 7 is rolled. The odds are 1:1. Field Bet Is where you bet if the outcome of the next roll will be a 2, 3, 4, 9, 10, 11 or 12. Any other figures lose. 2:1 are the odds for 2 and 12, and the rest are 1:1. 6 & 8 You bet if a 6 or 8 will be rolled before the next 7. Odds are 1:1. Don't Pass Bet A simple bet, that the shooter does NOT win the game. The odds are 1:1. Pass Line Bet The simplest bet; you bet that the shooter wins the game. The odds are 1:1. Odds Bet This strengthens your 'Don't Pass Bet' or your 'Pass Line Bet' but this bet is made after point on the shooters come out roll. The odds are 2:1 for a 4 and 10, 3:" for a 5 and 9 roll and 6:5 for a 6 and 8 roll. Number 10 corresponds with information in the 'Come Bet'. You win after the first roll if the shooter rolls a seven before making his point. you lose if the shooter successfully make his point. For example, if the shooter's "Come Out" roll is an eight, the shooter continues to roll until an eight or seven is rolled. A roll of eight loses, a roll of seven wins. All intervening rolls are irrelevant to the "don't pass line" bet.Once either the seven or point has been rolled, the next roll becomes the new "Come Out" roll.
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