Odds on a Line Bet.
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Once the shooter establishes a "Point" your "Don’t Pass" bet stays in action, win until the shooter rolls a 7 or make his/her "Point". a "Don’ Pass" bet wins if the shooter fails to make his "Point", but loses if the shooter does make the "Point". You can take odds on a "Don’t Pass" bet. Dice game, most popular in American gambling houses. Any number may play. Each person in turn may, as the shooter, cast two matched dice in attempting to roll a winning combination. Before his first throw the shooter puts up a stake, and the other players fade it, i.e., bet against the shooter up to the amount of the stake. The shooter must withdraw any part of his stake that is not faded. If he wins, he may continue to shoot and bet again, as much or as little as he wants; or he may give up the dice. If the shooter loses, the other players take away double the amount they faded. The other players also may bet among themselves as to whether the shooter will win or lose in the next series of throws or whether certain numbers or combinations will appear. In some games, such as bank craps , players may bet only against the house. On the "Come Out" roll, the "Pass Line" bet wins if the shooter rolls a 7 or an 11. The bet loses automatically if the shooter rolls 2, 3 or 12. This is known as "rolling craps". If the shooter rolls 4, 5, 6, 8, 9 or 10 the shooter must roll this same number again (to win) before rolling the number 7. Rolling any of these numbers on the "Come Out" roll is called "establishing the "Point". Any number so rolled is thereafter referred to as the "Point". There are four types of craps bets: Pass Line Bets These bets are made before the come out roll and on the shooter. To make this wager you place your chips anywhere within the Pass Line area of the layout Don't Pass Bets These bets are made before the come out roll and against the shooter. To make this wager you place your chips anywhere within the don't Pass Line area of the layout. Come Bets These bets are made after the come out roll and on the shooter. To make this wager you place your chips anywhere within the Come area of the layout. Don't Come Bets These bets are made after the come out roll and against the shooter. To make this wager you place your chips anywhere within the Don't Come area of the layout. Craps is very easy to play. The current player rolls a seven and the game starts. After the current player rolls a seven a new player is given the dice. Before rolling the dice the new player has to make a bet. Players can make either a pass line or don’t pass line bet. ‘Comeout roll’ is another name for the process of rolling the dice. It is called a ‘pass’ if the total rolled is either 7 or 11. In the case of a pass pass line bets win and don’t pass line bets lose. If the total rolled is 2,3,12 it is called ‘craps’. In the case of “craps” pass line bets lose and don’t pass line bets win. 12 is not taken for ‘craps’ in Las Vegas and 2 is not taken for ‘craps’ in Tahoe. The total of 4,5,6,8,9,10 is called a place number or a point. In the case of a ‘point’ the shooter continues to roll until that "point" is rolled again, which is called "making the point". With "making the point" "pass line" bets win and "don't pass" bets lose. If a 7 is rolled it is called "sevening out". If a 7 is rolled before the second point number "pass line" bets lose and "don't pass" bets win. If a player sevens out, his turn is over and the whole process begins again with a new player. In the case of a “point” number players can choose one of the bets. You can make bets on each subsequent roll of the dice until a 7 is rolled. The Don't Pass Bet is the opposite of the Pass Line bet. Click on the corresponding area of the betting layout to make a Don't Pass bet. The Don't Pass Bet wins on the comeout if the shooter rolls 2 or 3. There is a push if the shooter rolls 12. In the case of a push nobody wins and nobody loses. The Don't Pass Bet loses if the shooter rolls a 7 or a 11. The Don't Pass bet pays 1 to 1 odds. Odds bet on the Don't Pass bet You can make an Odds bet on the Don't Pass bet after the shooter establishes the point. To make an odds bet you have to click on your original Don't Pass bet. If the point number is a 4 or a 10 the payout is 2:1. If the point number is a 5 or a 9 the payout is 3:1. If you have a 6 or a 8 the payout is 6:5. The Don't Come Bet The Don't Come bet is the opposite of the Come Bet. The Don't Come bet can only be made while the shooter is trying to repeat the point-number. Click on the Don't Come button to place a Don't Come Bet. You can make odds bets on the don’t come bets. C & E Bet The C bet is exactly the same as a bet on any craps. The E bet is the same as a bet on eleven. This is just another place to make those bets. Lay Bets is based on selecting a number and placing a bet on it. To win Lay Bet a 7 has to roll before the selected number rolls. To make a lay bet you have to click on the corresponding area of the betting layout. Lay bet is turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet.
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A Come Bet is made when the shooter is going to repeat the point number. Come bet can be made by clicking on the Come area of the table. If the shooter rolls a 7 or a 11 you win. If the shooter has craps you lose. If there is a point number the bet is moved from the come area to the point-box indicating the point-number that the shooter must roll for that bet to win. If the point-number is rolled before a 7, you win. If you win in Come Bet the payout is 1:1. Odds bet on the Come bet. If you make an odds bet on the come bet you bet that the shooter will repeat the point-number before rolling 7. Point numbers 4 or 10 pay 1:2 in the case of a win. If the point number is 5 or 9 the payoff is 3:2. If the point number is 6 or 8 the payout is 6:5. Big 6 and Big 8 bets are like regular place bets. Big 6 and 8 pay 1:1. Big 6 and Big 8 bets are turned off by default during a come out roll. To force the bet on, hold down the shift key and click directly on the bet. |