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As with all table games, you will begin by changing your cash money into gaming chips. In Craps you do this by throwing your money on the table and yelling, "change". If the table is playing well there will be a lot of people crowding around and a lot of noise, so make sure you yell out. it is a good idea to wait and ask for change between rolls of the dice. When the "shooter" rolls a 7 or 11 on the first throw (The Come-out roll) it is refer to as a "natural" and an automatic win. On the other hand, if 2, 3 or 12 rolls, it is called, "craps" and you lose your Pass Line bet. Any other number (4, 5, 6, 8, 9, or 10) becomes your "Point." You win if the "Point" repeats before 7 rolls, and you lose if 7 show before your "Point." Is made. Place these bets in the area marked "Pass Line" on the layout. Soldiers in the Roman Legions used to shave down pig knuckles into the shapes of cubes, and toss them onto their inverted shields as a form of entertainment while in camp. Hence we get the term "to roll the bones". We do know that the game we know today as "craps" came to the United States from Europe. A new game in Craps begins with the ""Come Out"" roll. A "Come Out" roll can be made only when the previous shooter fails to make a winning roll more correctly known as "not making the "Point"" or "seven out". A new game then begins with a new shooter. If the current shooter does make his "Point", the dice are returned to him and he then begins the new "Come Out" roll. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies
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